Monday, October 4, 2010

Color & Texture On Vacation

When you've found which of the elements of design (color, form, shape, texture, line, pattern, etc) are central to you it may be confirmed just by looking at your past work. I'm always looking to make sure I'm on the right path and not just on some deviation or momentary tangent. Before I spend years studying something I want to be sure it is worth the effort and central to what I am innately sensitive to... what truly resonates with me.

In my Introduction To Glass Fusing class I go over the elements of design and ask the students to think about which of them they feel comfortable with and might enjoy exploring. I often use line as an example, because we can easily think of line alone as being boring. Who would spend years just studying line, is the type of question I often get. Then I mention engravers and their eyes perk up. There is a world (and a lifetime) of exploration in each of the elements of design. Being sure you are on the right path saves you from a lot of wasted effort.

This point came across to me this year with our yearly vacation up to the north county of Lake Vermilion Minnesota. What a wonder world of color and texture. Texture always abounds in the sticks, but in the fall the full glory of color is flaunted about like a peacock in heat.

I  can recall last year spending the week just studying texture during my photo sessions, and now that makes sense to me a year later, confirming by more recent commitment to color and texture. There does seem to be an ongoing sensitivity and preoccupation with those elements of design.

These digital art images can show some level of texture, but it is not until you see them at full size (16x24 or so) that you actually see the real texturing done via digital processing. Several post back I talked about this in my Psychedelic Jello post.

The colors were at their peak this year during our visit so I had both color and texture to work with in abundance. The reds where stunning in the maples. Yes, of course I always push the saturation in my work, but the reds you see are really not that far from natural. It was nearly a psychedelic landscape at times.

I also have begun using polarizing filters a lot. In the past I hated to use them because they make a slow lens even slower. Now that I'm doing strictly digital art and not photography there is no problem with setting the ISO to 800 and sometimes higher. The small amount of noise is lost or corrected during digital processing.


Levels of abstraction is also a consistent theme in my work. The more levels there are the more interesting it becomes to me. Choosing the point of view on the subject is the first level. I like to shoot at unusual angles and often lay on the ground with a 12 mm lens. The wide lens is the second level of abstraction since it is an unnatural point of view.

Next fall I may take a balloon ride in the MN bluff country and shoot from the top-down POV. That will yield some really interesting work, but it might also be really expensive. Not only for the ride, but I may also need a fast and long lens in the 200 to 400 mm range. Fast and long lenses are costly.

Good composition is always important no matter the type of shot. My cropping and layout is fairly typical using the rule of thirds, framing, leading lines and many other conventions.

Building the contrast of the image both in tone and hue is the next layer of abstraction. I like my images with a controlled amount of highlights and deep shadow, giving an image a greater sense of depth than it may have actually had. Contrasting hues in another technique for building a sense of depth. Split toning by hue is a contrast technique of making shadows colder than normal (blue or violet tinted) and highlights warmer (orange or yellow tinted), yielding a visual sense that might otherwise be much flatter.


Pushing the color saturation (plus or minus) is my next level of abstraction, and at the same time looking for increases to the natural level of recorded texture. Texture exists on multiple levels. Firstly, on the highest level there is purely a psychological sense of texture in the scene via its interpretative texture. We see leaves and water and know they are different textures.

On the next level there is a texture in how the image is constructed. Pointillism, impasto, and engraving are three totally different approaches to building an image. The digital process I use breaks an image into areas of patterns and lines on a very small scale. Optionally, there could be no lines or thicker lines which bound larger or smaller areas. The detail and type of abstraction of the original photo is very controllable and there are infinite aesthetic choices.

In the print world there is the substrate itself which adds yet another layer of texture.Today there are many optional output surfaces for digital art, including canvas. I'm currently in the process of deciding on my substrate for the next series, but it probably won't be canvas.

I'm not sure where I stand yet on the 'photo looking like art' discussions. I'm not a photographer, but I use a camera. I'm not a painter, but I like to abstract my images. I don't want my digital art to look like a painting or a photograph. The images above do tend towards looking photographic, that is, until you look closer and it becomes clear something else is going on, and much more interesting. On the other hand if I abstract them a lot, then they will look like a photo trying to be a painting.


I should probably just ignore the discussion and do just what I like doing.

More images in this series can be seen at this slide-show. More will be added in the next week or so. A few of those will then be candidates for the next stage of  abstractions consisting of: compositing, blurring, smudging, masking, adding painted areas, etc. Because it is time consuming, only a few will be chosen for the next stage. This will result in images where every square inch has been through the aesthetic mill and polished to my liking. My liking for the day of printing at least, because the path forward always makes past efforts... well, passe after all.

Friday, September 3, 2010

Handmade Tile Association



My teaching adventures at Have Kiln Will Travel have taken up a lot of my time over the last six months. I'm beginning refocus on the commercial and home decor side of things as of late.

I've joined the Handmade Tile Association who are "a diverse group of independent members and volunteers, including: handmade tile and mosaic artists, tile historians, tile setters, tile showrooms and galleries, tile organizations, material suppliers, educators, design services, and tile related fields all across the United States". 

My ad in the yearly directory will feature of one of my room dividers (seen below). I hope to have time in the coming months to focus more on glass art for home decor and larger commission work.

The association's web site is a good resource for interior designers and for those who are looking for something special - something to take a project to the next level and the right artisans to do the job. Check it out! You can see a selection of my tiles at the tile gallery on my web site. The gallery shows only a few of the possible designs, colors and textures. I can achive any home decor objective and design style.

Monday, August 30, 2010

Edible Landscape - Pyschedelic Jello


I recall being in a gallery eavesdropping in on a conversation between two collectors. The one was describing her favorite painting style where the paint is put on so think that it looks like pudding. In the case of the landscape above it reminds me of psychedelic Jello. For one, the water is doing all kinds of rippling in two different directions like a large platter of Jello would do. Then there are the crazy saturated colors not found in nature, but strangely enough in some of the food we eat.

As I've been discussing, I think for once the subject didn't get in the way of color exploration. I find myself often staying too loyal to the original, whereby it acts as some sort of constraint which I constantly measure my efforts against. It's a crutch I need to free myself from.

In this landscape study from a Lake Vermilion photo, I put texture explorations in the back seat and focused more fully on color as I pushed the saturation sliders further than I ever did before. That and some vodka produced colors that I wanted to dive into. Wouldn't it be absolutely crazy if there was a place you could go to for a short visit where the world was colored like this landscape. Of course we couldn't live there, because our eyes would burn out from over sensation.

Maybe that is what a painting is for?.... no.. not to burn our eyes out, but a place to go to for a short visit.


I love how the grass and shoreline turned out. There is enough texture there to keep me from feeling the need for more throughout as was done in the petunia study a few posts back. Both the Topaz Simplify and Clean plug-ins where used multiple times on different layers, along with Photoshop layer masks and other layer adjustments. When you click on the image the enlargement will be close to what the final 20x30 print will look like.


I don't think going psychedelic will work with many subjects so maybe the lesson learned is that I need to choose subjects which 'allow' me to be as nonrepresentational as I want to.

Tuesday, August 24, 2010

Scott County Art Crawl - Oct 9th


I'll be participating in the first ever Scott County Art Crawl. Read all about it and see some of the work at http://bit.ly/bRQ7Dh.

Come by for a feast for the eyes, mind and tummy... I'll have great beer, wine and hors d'oeuvres.
You can preview a lot of my work at http://JimBolesDesigns.com.


DIRECTIONS

4640 139th St. W.
Savage, MN 55378

952 388 3762

Once you found your way to county road 42 (Egan Drive) running east and west through Burnsville/Savage/Prior Lake you can use these directions.

If heading EAST on county road 42 away from Prior Lake, do a U-turn at the Sonic restaurant (the Joppa-Glendale intersection with a traffic light), and head west on 42. Take the first right turn lane (Natchez) after U-turning at the Joppa-Glendale intersection. The Natchez turn comes up quick. Then take the 2nd right (139th St). The studio is a brown building with a white door and trellis in the front, and is to the right of the white brick ranch-style house at 4640 139th St.


If heading WEST on county road 42 from Burnsville take the first right turn lane (Natchez) after passing the Joppa-Glendale intersection (has a traffic light). Then take the 2nd right (139th St). The studio is a brown building with a white door and trellis in the front, and is to the right of the white brick ranch-style house at 4640 139th St.

From downtown savage (Savage Art Studios)  take 123rd east to Lynn Ave. Take a right on Lynn and continue on Lynn (which becomes Glendale) until to come to county road 42 (Egan Drive). Follow the directions for WEST listed above.

Here are several maps. The top map shows the location of my studio and you can zoom around to get a large view. The lower maps show the locations of the Savage Art Studios, my studio, and the studio of Chuck Burton another local glass artist.


Monday, August 23, 2010

Pseudo Triptych


The wonders of Photoshop.
Needed to see what three of my digital art pieces would look like together. So why not make a digital display of my digital art... digital lighting and all. Couldn't resist using a heavily textured digital wall to go along with my recent texture posts.

Monday, August 16, 2010

Abstraction Distraction


One of my ongoing themes as of late is determining just what level of abstraction I'm comfortable with in the process of downplaying illustrative or representational imagery. The image above is a macro shot of a white rose. Just the tips of some petals are in focus, and some softening was added too. This image is almost the opposite of what I have been exploring. There is almost no color and texture, and maybe that is why it intrigued me. Softness is a texture, and the warmness and softness together would make a nice background for a cosmetic ad or some such.

Having nearly no detail I put the image into the Topaz Adjust filter just to see what would happen. I choose all the controls to bring as much detail into the image as possible and created this sandstone-like interpretation of the rose. Of course this is the other extreme being all about texture now.


I didn't want to totally lose the softness so a mixture of both is what I went for in the image below. A little bit of Photoshop layer combinations, masks, and other adjustments resulted in this dark dreamy landscape. Kind of nightmarish I think and far removed from the original clichéd cosmetic ad background.


Funny what will be created if you just let impulses guide you. I'm attracted to this image, but afraid of it too on some level. I certainly wouldn't want to turn into another HR Giger. A nice diversion at this point. If more of these dark specters appear I'll have to pray to Monet to save me.

Friday, August 13, 2010

Color & Texture Part Two

I put away my pastels. I was making a real mess of my studio with pastel powder flying everywhere leaving a layer of dust thick enough to write your name. At $5 a stick there has to a cheaper way to experiment with color so I'm back to Photoshop.

The image to the left is a study of color contrasts. It's was hard to keep the screaming yellow in the background. It wanted to jump forward and overtake the subject, but in this case the strongly silhouetted petunias do seem to stand firm against the yellow onslaught. It helps that I down-keyed the yellow to yellow-orange somewhat (do you remember 'Screaming Yellow Zonkers'?).

Equally important for me is visual texture which is not visible in these reduced size images.  In the enlargement to the left I'm please by the harmony and balance of color. The more you enlarge a section of the image the more abstract it becomes. The interplay of shape and positive and negative spaces begin to replace 'flowers' as the subject, and that too pleases me since I don't like the portrayal of a 'thing' getting in the way of the color and texture which is the true subject.

In this next enlargement the texture of the 'painting' begins to appear especially if you click on the image to enlarge it further. It is only at this point that I begin to feel comfortable with the work. I spent a lot of time getting the digital brushes and filters to produce this naturalistic texturing. I actually spent more time working the texture than composing and coloring the image. The image started as a photo. The yellow in the background is a field of Black-eyed Susans. I couldn't resist the color contrast with the petunias and had to stop to shot them. Shooting at a high ISO begins the process of abstraction along with a shallow depth of field which creates a yellow backdrop for the purple flowers. The graininess of the ISO setting is the underlying 'cause' of the texture that I develop further with my digital tools.

The finish print will be 20x30 and the full detail of the texture will become evident as the viewer moves increasingly closer. The final image below is closer to the desired overall style. In future work I need to further abstract the coincidental subject (flowers) to bring the actual subject (color and texture) more to the fore even when viewed from a distance. I may finally be pleased with the overall style once the coincidental subject has been subjugated (so to speak) by the actual subject.